GONE Fishing Announces New Release with Overhauled Fishing System and Arctic Map

GONE Fishing Announces New Release with Overhauled Fishing System and Arctic Map

January 28, 2026 - GONE Fishing, the 1‑to‑8 player survival‑horror game that challenges players to keep a lake’s hunger at bay by fishing, has just released a major update packed with optimisations, new features and the brand‑new Arctic map.

Fishing System V2 - A Complete Overhaul

  • Fully client‑side with massive CPU and network optimisations; original mechanics preserved.
  • Core line‑snap problem resolved - the line stays attached when the fish bottoms out.
  • Backend rewritten for improved multiplayer performance (10‑15 % CPU reduction per player on a Ryzen 7 9800X3D, now < 1 % per client fishing).
  • Smoother bobber movement and overall fishing experience.
  • Night‑time fishing now grants a 10 % boost to bait score.
  • Lower‑tier fish receive point‑value buffs to help early‑game quota completion.
  • Updated fish base‑value table for 12 species (RedPerch, RedHorseSucker, Bluegill, Piranha, Spanish Mackerel, Coral Grouper, Perch, OscarCichlid, Crappie, Cephalaspis, Bichir, LargeMouthBass).
  • Days‑survived bait‑score bonus randomness reduced.
  • Beer bonus formula updated: first beer 8 % boost, subsequent beers slightly less (float‑graph based).
  • Thunderstorm bait‑score bonus increased from 20 % to 25 %.
  • Butcher table now requires 20 % more fish point‑value for each bait tier.
  • Exposure graph tweaked to brighten nighttime; fog on the lake map reduced.
  • Upcoming Quick‑Time‑Event (skill‑check) will be added after further fine‑tuning.

Arctic Map - The Largest Map to Date

  • New POI travel method and 10 unique baits.
  • ~15 new fish, including a legendary species.
  • Three new creatures and a brand‑new primary monster.
  • New bait AI with snow trail tracking and an exhaustion mechanic (penguins migrate when baby penguins are threatened).
  • New bait spawning algorithms and map files complete; remaining tasks are primary monster, new fish, minor polish, and play‑testing.

Bug Fixes

  • Fish trap pickup/replace issue for minnows resolved.
  • Stochastic bait spawn failures fixed.
  • Sky‑spawning creatures on the lake map corrected.
  • Bait navigation on jungle map fixed.
  • Worm horn collecting pearls bug corrected.
  • Drowning perk time adjustment fixed.
  • Oxygen meter malfunction for clients fixed.
  • Altar logic bugs (desynced point totals, fish not deleted on new day) fixed.
  • Frog bait type infinite respawn bug fixed.
  • Fatal errors when near certain bait corrected.
  • First item despawn on respawn issue resolved.
  • Extra tackle perk selection bug fixed.
  • Day 35 JW achievement missing picture fixed.
  • Gambles not showing in profile on gonefishing.gg fixed.
  • Broken jungle boat removed again.

For complete details and a full changelog, visit the official announcement page:

https://steamcommunity.com/games/3645890/announcements/detail/502848649741467659