GONE Fishing Announces New Release with Overhauled Fishing System and Arctic Map
January 28, 2026 - GONE Fishing, the 1‑to‑8 player survival‑horror game that challenges players to keep a lake’s hunger at bay by fishing, has just released a major update packed with optimisations, new features and the brand‑new Arctic map.
Fishing System V2 - A Complete Overhaul
- Fully client‑side with massive CPU and network optimisations; original mechanics preserved.
- Core line‑snap problem resolved - the line stays attached when the fish bottoms out.
- Backend rewritten for improved multiplayer performance (10‑15 % CPU reduction per player on a Ryzen 7 9800X3D, now < 1 % per client fishing).
- Smoother bobber movement and overall fishing experience.
- Night‑time fishing now grants a 10 % boost to bait score.
- Lower‑tier fish receive point‑value buffs to help early‑game quota completion.
- Updated fish base‑value table for 12 species (RedPerch, RedHorseSucker, Bluegill, Piranha, Spanish Mackerel, Coral Grouper, Perch, OscarCichlid, Crappie, Cephalaspis, Bichir, LargeMouthBass).
- Days‑survived bait‑score bonus randomness reduced.
- Beer bonus formula updated: first beer 8 % boost, subsequent beers slightly less (float‑graph based).
- Thunderstorm bait‑score bonus increased from 20 % to 25 %.
- Butcher table now requires 20 % more fish point‑value for each bait tier.
- Exposure graph tweaked to brighten nighttime; fog on the lake map reduced.
- Upcoming Quick‑Time‑Event (skill‑check) will be added after further fine‑tuning.
Arctic Map - The Largest Map to Date
- New POI travel method and 10 unique baits.
- ~15 new fish, including a legendary species.
- Three new creatures and a brand‑new primary monster.
- New bait AI with snow trail tracking and an exhaustion mechanic (penguins migrate when baby penguins are threatened).
- New bait spawning algorithms and map files complete; remaining tasks are primary monster, new fish, minor polish, and play‑testing.
Bug Fixes
- Fish trap pickup/replace issue for minnows resolved.
- Stochastic bait spawn failures fixed.
- Sky‑spawning creatures on the lake map corrected.
- Bait navigation on jungle map fixed.
- Worm horn collecting pearls bug corrected.
- Drowning perk time adjustment fixed.
- Oxygen meter malfunction for clients fixed.
- Altar logic bugs (desynced point totals, fish not deleted on new day) fixed.
- Frog bait type infinite respawn bug fixed.
- Fatal errors when near certain bait corrected.
- First item despawn on respawn issue resolved.
- Extra tackle perk selection bug fixed.
- Day 35 JW achievement missing picture fixed.
- Gambles not showing in profile on gonefishing.gg fixed.
- Broken jungle boat removed again.
For complete details and a full changelog, visit the official announcement page:
https://steamcommunity.com/games/3645890/announcements/detail/502848649741467659