Idle Clans Unveils Massive Update with New Features and Major Overhaul

Idle Clans Unveils Massive Update with New Features and Major Overhaul

Article Date: January 28, 2026

Idle Clans, the multiplayer idle game that blends classic MMORPG elements with simplified gameplay, has released a comprehensive update that marks its transition from early access to a fully mature launch. The update introduces a wide range of improvements, from backend infrastructure and UI/UX overhauls to new gameplay features and extensive bug fixes.

Highlights

  • Massive overhaul of the backend infrastructure - now modular and scalable to handle unlimited players.
  • Complete UI/UX revamp across the game - the interface feels more responsive, visually appealing, and easier to navigate.
  • Full transition from early‑access to a more mature release, with plans to move Idle Clans to the full Steam storefront.
  • Introduction of real‑time Discord notifications for holiday events, clan‑cup results, and other key milestones.
  • Major expansion of the in‑game data‑display system, giving players richer insight into skills, inventory, combat, and clan activity.

New Features

  • Server selection menu added at the bottom left of the main menu - automatically selects a recommended server but allows manual switching.
  • Automated server transfer prompt when joining group content if you’re on a different server, with a seamless 2‑second hand‑off.
  • Player‑count indicator - see how many Idle Clans players are online at any time.
  • Clan experience is now broadcast in recorded chunks (every few minutes) instead of real‑time updates.
  • Invite response now displays the exact number of clan members invited, and notifications appear when an invite is declined.
  • Daily clan quests can now be contributed with a single click; the required items are added automatically.
  • Clan tag entry is now correctly populated in the Management tab.
  • Activity‑score calculations have been adjusted to help low‑level clans achieve higher scores.
  • Clan page overhaul: PvM stats are permanently displayed, the House is moved to the landing page, the Vault shows more items, and member entries now show active tasks and join dates.
  • Custom clan‑member sorting - leaders first, then online members, finally offline members sorted by offline time.
  • Item withdrawal box now notifies users of new items on all servers, always shows a notification on login if unclaimed items exist.
  • Ironmen and group ironmen can now receive and donate holiday currencies during events; event button hides automatically when supply reaches zero.
  • Holiday events now trigger Discord announcements for both the wind‑down phase and full end, and the minimum donation amount is now 1 million.
  • Clan‑cup results are broadcast to Discord; winnings are no longer auto‑credited - they can be claimed via a new ‘Claimable rewards’ button.
  • New API endpoints provide detailed clan and member performance data, weekly experience, skill‑specific experience, and cross‑clan performance comparison.
  • Profile page overhaul: skill progress bars, max‑level experience display, orange bars for fully maxed skills, objectives and active‑boosts tiles, clickable current‑activity bar with timer, and renamed “Token unlocks” for shop items.
  • Consistent item‑hover pop‑up throughout the game, now displaying combat fields (when relevant), item description, inventory count, and both highest buy and lowest sell prices.
  • Combat page rework: unified skill prefabs, better UI spacing and scaling, unlimited food display, adjusted positioning and animation fixes, compact combat entries, DPS button for each entry (requires killing a boss first).
  • Valley of Gods UI updates: door graphics with three state variations, color‑coded access text, visible key count, improved damage‑calc pop‑up with market‑value estimates, faster calculations, and deterministic max‑hit display.
  • Header UI changes: background panel, toned‑down button roundness, new icons, more compact navigation with a collapse/expand icon, and better resolution support.
  • Cosmetics overhaul - simplified glow effect with an option to revert to legacy shaders via settings.
  • Player‑profile pop‑up now appears when clicking other players in clan bosses and events; the old info button was removed.
  • Inventory item‑interaction pop‑up updated to match the hover layout and is now more compact.
  • Task item costs now use hoverable item prefabs; clicking opens the inventory pop‑up, and amount text is repositioned/hidden behind the unlock panel.
  • Combat offline‑progress section of the login pop‑up improved; the popup now resizes correctly when many items are displayed.
  • Clan‑properties pop‑up condensed and all properties shown without scrolling; current property is highlighted.
  • Daily‑boosts pop‑up made more compact.
  • Clan‑boss entries and lobbies now feature a DPS button.
  • Active‑task progress persists through logouts.
  • Ultra‑rare drops from Reckoning of the Gods are no longer hidden behind a question mark.
  • Generic UI hover pop‑up now consistently used for all simple information hovers, fixing positioning issues in combat.
  • Tasks load lazily (only when entering the relevant page) to improve login performance on low‑end devices.
  • Settings popup general section visually tweaked.
  • Bulletin board character limit increased from 500 to 1,000.
  • ‘Show us the money’ upgrade description updated to indicate it works on all marked enemies (Sobek, Kronos, Mesines).
  • Mesines is now included in the clan cup.
  • Clan‑quest skilling entries use item prefabs for easier resource checking.
  • Button layout in chat pop‑up adjusted; inventory items spaced slightly more tightly.
  • Combat particle effects now hide when leaving the combat view.
  • Food entries in combat are smaller, amounts formatted to KMB, and given a background panel.
  • Enchantment scrolls now provide more descriptive information; enchanted jewelry descriptions state the boost amount.
  • Boost‑available notification can be clicked to open the daily‑boosts pop‑up.
  • Boosts in profile now scroll to display all boosted skills, not just the first five.
  • Loot‑and‑stats pop‑up now includes a button to view the monster’s drop table during combat.
  • Safe‑area on mobile devices with a notch prevents UI elements from being hidden beneath it.
  • Item creation task level requirements now turn red if the requirement isn’t met.

Bug Fixes

  • Clan tag not being set in the Management tab’s input field.
  • IM & GIM not receiving clan credits.
  • IsRecruiting toggle defaulted to true in clan recruitment centre queries.
  • Using the Category field caused no clans to be returned in recruitment queries.
  • Rankings displayed on the leaderboards page did not match the actual rank due to tiebreaker handling.
  • Displaying a large number of items sometimes caused the pop‑up to resize incorrectly for a few frames.
  • Enchanting tasks did not turn green when Exterminating scrolls were available.
  • Notifications for tool‑collection‑log unlocks from the Plundering Skilling Party event were still shown.
  • Combat invitations were deleted if accepting an invitation failed.
  • Excess boss pages were lost when attempting to create more than one Book of Kronos without the Boss‑hunter perk.
  • Clann upgrades displayed the wrong gold cost for the previously viewed local market store entry.
  • Gold cost was shown in the Exterminating crate purchase pop‑up after viewing local market entries (visual bug).
  • Local market upgrade entries with tiers did not reset the interacted amount to 1 when closing and reopening the window.
  • Team leader was not credited with loot when killing Mesines in a group (previously only Kronos and Sobek were credited).
  • Offline combat granted more experience than it should when a daily boost was active and not fully used.
  • Displayed offline progression time on login was not exact.
  • Max purchasable amount of local market store entries was 1 unit less than what the player could actually afford.

For full patch notes and additional information, visit the official announcement on Steam:

https://steamcommunity.com/games/2103530/announcements/detail/530996147414630411