News Tower New Release
February 24, 2026
News Tower invites players to develop their own newspaper and become New York’s new media mogul. Build and manage a newspaper from printer to toilet, create an editorial line, and lead journalists through unique 1930s stories to uncover the latest scoops.
Highlights
- The developers greet the community and tease that “something bigger is in the print,” promising more content and improvements to come.
- A big thank‑you to players for their love and care, with a commitment to make News Tower one of the best tycoon‑management games.
- Announcement of a new round of bug fixes and quality‑of‑life improvements.
New Features
- Item Control for Dumbwaiters and Storage Cabinets - lets players select which item types may be transported or stored, giving greater control over resource flow.
- Blue hints for Classic, Lowrise and Highrise towers - visual cues to help understand mechanics.
- ‘Show Hints’ setting - a toggle that can fully disable or enable the new hint system; hints re‑appear after the next print when turned on again.
- Translation and addition of the missing 1938 news content.
- Editor Enabled checkbox now remembers the last used value per game.
- Cook stops cooking meals at the Canteen Kitchen when there are 10 or more items in its output.
- Disable Risk Cinematics setting - option to turn off cinematic camera sequences triggered by risks.
- Visual correction of time‑estimation displays (actual durations unchanged).
Bug Fixes
- Competitor stealing a sales node on the calendar now properly impacts sales when overlapping the player’s perception.
- Reporters on the Hiring Board now have proper skill balance until new skills like Photography unlock.
- Resupply Desk renamed to Transporter Desk.
- Blue tutorial boxes no longer appear in front of the Settings menu when open.
- French translation of “Print an informational newspaper” adjusted to prevent confusion about a “neutral” newspaper.
- Lighting update bug fixed - darkness no longer fails to update after moving a wall.
- First‑week Introduction text no longer references an old reporter name.
- Take A Loan tutorial no longer triggers when the player already has plenty of money.
- Affiliation quests can no longer spawn for a faction the player has never attempted a quest for.
- Final Distrusted quest for High Society now falls back to a mutable quest if the player lacks ads unlocked.
- Eleventh Hour trait now correctly measures production progress and triggers as intended.
- Resources in Dumbwaiters are now counted toward supply count and low‑resource monitoring; automatic ordering behavior adjusted accordingly.
- Chairman Kingsland now has a standing variant for quests.
- Character body deformation is disabled outside of camera view.
- Window lights now render correctly for D3D11 on Windows and are placed on the correct floor.
- Food and Meal sprites no longer overlay the fridge door when items are stored inside.
- Circular lights no longer have infinite range, preventing whole‑floor illumination exploits.
- Continental Connector trait icon corrected from the Ad On trait icon.
- Postcard text overflow in multiple languages fixed to stay within card boundaries.
- General’s icon on the score screen no longer duplicates the Mafia icon.
- Additional fixes include renaming Resupply Desk to Transporter Desk, adjusting tutorial triggers, and correcting various translation and visual issues.
More details are available here.