News Tower New Release

News Tower New Release

February 24, 2026

News Tower invites players to develop their own newspaper and become New York’s new media mogul. Build and manage a newspaper from printer to toilet, create an editorial line, and lead journalists through unique 1930s stories to uncover the latest scoops.

Highlights

  • The developers greet the community and tease that “something bigger is in the print,” promising more content and improvements to come.
  • A big thank‑you to players for their love and care, with a commitment to make News Tower one of the best tycoon‑management games.
  • Announcement of a new round of bug fixes and quality‑of‑life improvements.

New Features

  • Item Control for Dumbwaiters and Storage Cabinets - lets players select which item types may be transported or stored, giving greater control over resource flow.
  • Blue hints for Classic, Lowrise and Highrise towers - visual cues to help understand mechanics.
  • ‘Show Hints’ setting - a toggle that can fully disable or enable the new hint system; hints re‑appear after the next print when turned on again.
  • Translation and addition of the missing 1938 news content.
  • Editor Enabled checkbox now remembers the last used value per game.
  • Cook stops cooking meals at the Canteen Kitchen when there are 10 or more items in its output.
  • Disable Risk Cinematics setting - option to turn off cinematic camera sequences triggered by risks.
  • Visual correction of time‑estimation displays (actual durations unchanged).

Bug Fixes

  • Competitor stealing a sales node on the calendar now properly impacts sales when overlapping the player’s perception.
  • Reporters on the Hiring Board now have proper skill balance until new skills like Photography unlock.
  • Resupply Desk renamed to Transporter Desk.
  • Blue tutorial boxes no longer appear in front of the Settings menu when open.
  • French translation of “Print an informational newspaper” adjusted to prevent confusion about a “neutral” newspaper.
  • Lighting update bug fixed - darkness no longer fails to update after moving a wall.
  • First‑week Introduction text no longer references an old reporter name.
  • Take A Loan tutorial no longer triggers when the player already has plenty of money.
  • Affiliation quests can no longer spawn for a faction the player has never attempted a quest for.
  • Final Distrusted quest for High Society now falls back to a mutable quest if the player lacks ads unlocked.
  • Eleventh Hour trait now correctly measures production progress and triggers as intended.
  • Resources in Dumbwaiters are now counted toward supply count and low‑resource monitoring; automatic ordering behavior adjusted accordingly.
  • Chairman Kingsland now has a standing variant for quests.
  • Character body deformation is disabled outside of camera view.
  • Window lights now render correctly for D3D11 on Windows and are placed on the correct floor.
  • Food and Meal sprites no longer overlay the fridge door when items are stored inside.
  • Circular lights no longer have infinite range, preventing whole‑floor illumination exploits.
  • Continental Connector trait icon corrected from the Ad On trait icon.
  • Postcard text overflow in multiple languages fixed to stay within card boundaries.
  • General’s icon on the score screen no longer duplicates the Mafia icon.
  • Additional fixes include renaming Resupply Desk to Transporter Desk, adjusting tutorial triggers, and correcting various translation and visual issues.

More details are available here.