Once Human Receives Important Bug Fixes and Enhancements

Once Human Receives Important Bug Fixes and Enhancements

On September 17, 2025, the development team behind Once Human, a multiplayer open-world survival game set in a post-apocalyptic future, announced several critical updates to enhance player experience. These fixes address various issues reported by the community, ensuring smoother gameplay and better immersion in the game's vast world.

The latest update includes:

  • Fix for buildings from the original World remaining visible or causing visual overlaps after switching Worlds.
  • Resolution of prolonged verification times when relocating territories or placing House Blueprints.
  • Correction to ensure only Buffalo can have the Frostfall Meat trait.
  • Addressed Visional Wheel problems caused by changing the Visional phase on custom servers.
  • Closed a bug where incorrect territory distance calculations led to overlaps post-conversion to permanent servers.
  • Mended an issue where some Memetic Specialization effects didn't apply during bulk crafting of Creative Cooking recipes.
  • Fixed the Beastmaster's animal not being recalled upon entering a vehicle.
  • Removed erroneous merger countdown timers on closed permanent servers post-Worlds merge.
  • Ensured proper initialization of some facilities that previously failed to load correctly.
  • Disabled monochrome and outline effects temporarily to resolve crashes during blackouts in RaidZone.

For more details, players can visit the official announcement on Steam: Steam Community Announcement.

These updates reflect the team's commitment to refining Once Human, encouraging players to unite with friends, combat monstrous foes, uncover hidden plots, compete for resources, and build their territories in this dynamic post-apocalyptic setting.