The Fermi Paradox New Release - Ananke Update and Mod Support
Date: February 12, 2026
Overview
The Fermi Paradox is a choice‑driven sci‑fi narrative strategy game where decisions made in one corner of the galaxy can upend entire civilizations elsewhere. Players guide species through millennia, exploring space, making contact, and striving for harmony.
Highlights - Ananke Update (Early Access Build 0.73.F.1)
- Simple mod‑support introduced, plus four built‑in example mods.
- Universal events can now occur on starships, colonies, or whole civilizations, adding more variety.
- New “Change‑Course Signal” event gives ships the option to investigate off‑course signals.
- Balancing tweaks make synthetic uprisings easier to manage and adjust population‑bonus calculations for battles.
- Additional star systems added to the galaxy: Epsilon Indi, Fomalhaut, Groombridge, Pollux, Vega, Xixax, Northstar.
- UI update: Twitter icon removed, Bluesky icon added.
- Future “Saturn” update will add the Nano Age, a challenge system, and three unlockable species.
New Features
- Simple Modding Support - enable mods when starting a new game and load custom mods from the local save folder.
- Four built‑in mods:
- Big Galaxy - 20 habitable planets, shorter inter‑star distances, higher final‑technology victory thresholds.
- Faster Starships / Signals - ships and signals travel three times faster (demo speed).
- Hard Science Fiction - caps maximum tech level at the Singularity Age (no FTL).
- Zero Synthesis - all synthesis costs are free (narrative/role‑play mode).
- Modding wiki page for setup: https://wiki.fermi-paradox.com/doku.php?id=setup. Future plans include editing events, text, and pictures.
- Change‑Course Signal Event with three decision options (Positive Contact, Neutral Contact, Negative Contact) affecting ethics, research, resources, and harm.
- Universal Events - a large list now able to trigger on ships, colonies, or full civilizations, including:
- The Robots of Ananke (Sol‑system event)
- Divided Destination
- Golden Opportunity
- “To boldly go where no one has gone before”
- Answer the Call
- A New Target
- Xeno Head Start
- Paradigm Reevaluation
- Priority Matrix
- Call of Planet X
- Lonely Hearts
- Terraforming Event - Autogenesis
- Lightspeed Universal Power Events - Weaponized Dreams, Fusion Guns
- Singularity Universal Power Events - Polyweapons, Phantom Guns
- FTL Universal Power Events - Pulsar Weaponry, Implosion Shells
- Balancing changes:
- Synthetic uprisings start with lower population and harm values.
- Population‑bonus in battles increased when one side outnumbers the other by 1 000‑10 000×.
- Robots consume resources more slowly when settling or conquering a planet.
- Galaxy generation text now differs when loading an existing game.
- UI tweak: removed Twitter icon, added Bluesky icon.
Bug Fixes
- Fixed mis‑calculation of robot wars involving civilizations with very large populations.
- Fixed missing localization texts that sometimes appeared on the first popup message or main‑menu button on some computers; localization files now load promptly.
For more details, see the official announcement: https://steamcommunity.com/games/1543150/announcements/detail/505101083838775902.