Toaster Arena New Release Brings Patreon Enhancements and Bug Fixes
February 24, 2026
Toaster Arena, the first‑person multiplayer arena shooter, has entered its latest release, introducing a suite of new features, optimizations, and bug fixes as detailed by the development team.
- Patreon Tier 3 feature: Texture and material support for .GLTF character exports, producing smaller export files.
- Intro animation added to game modes.
- Argox voice lines added.
- New Toy Skin for SMG.
- Pirate Patreon Tier 2 skin added.
- Red MX‑Vulcan skin added.
- Factory‑new skin for SMG added.
- Server‑side player logs switched from .json to .txt for easier readability.
- Speed prediction added for AI characters and sentries.
- Optimized Static Mesh Builder mode with conversion of non‑optimized meshes.
- Team‑only invisible walls added to Builder mode.
- Tweaks to player‑data transmission (intended to reduce lag).
- Optimized character texture memory usage (re‑uses materials).
- Rendering tweaks.
- Dedicated server config files changed from .json to .txt (requires re‑creation of existing configs).
- Networking changes for builder‑map loading.
- Vehicles no longer lock passengers when submerged in water.
- Tower map background ship updated.
- Corruption zombies can no longer grab weapons.
- New Features:
- Texture and material support for .GLTF character exports (Patreon Tier 3).
- Reduced‑size character export files (Patreon Tier 3).
- Intro animation for game modes.
- Argox voice lines.
- Toy Skin for SMG.
- Pirate Patreon Tier 2 skin.
- Red MX‑Vulcan skin.
- Factory‑new SMG skin.
- Server‑side logs in .txt format.
- Speed prediction for AI characters/sentries.
- Optimized Static Mesh Builder with mesh conversion.
- Team‑only invisible walls in Builder mode.
- Player‑data transmission optimizations.
- Character texture memory optimization.
- Rendering improvements.
- Dedicated server config files (.txt).
- Networking updates for builder‑map loading.
- Submerged‑vehicle passenger‑lock fix.
- Updated Tower map background.
- Corruption zombie weapon‑grabbing restriction.
- Bug Fixes:
- Fixed crab fish having the wrong name.
- Fixed Prowler preventing players from entering the turret cannon.
- Fixed sniper speed‑debuff issue causing speed to set to 0 (array indexing bug).
- Ava no longer performs jog exercises during patrol duty; Lobby AVA no longer stuck in a constant run state.
- Updated Patrol AVA collision to allow players to stand on top of her.
- Fixed faster fire‑rate and double‑damage power‑ups not resetting after player death.
- Fixed character export failures due to Patreon status not being recognized.
- Fixed sentries being unable to take damage.
- Fixed bug allowing players to counter‑grab the player who grabbed them.
- Fixed mouse cursor not locking after closing the customization menu.
- Fixed Corruption game mode’s Last Man Standing feature.
- Fixed ping display on the player scoreboard.
- Fixed issue with character exports not working due to Patreon status recognition.
- Fixed sentries not being able to take damage (repeated for emphasis).
- Fixed bug that allowed players to counter‑grab whoever grabbed them (repeated for emphasis).
- Fixed mouse not locking after customization menu closure (repeated for emphasis).
- Fixed Corruption’s Last Man Standing feature (repeated for emphasis).
- Fixed ping display on scoreboard (repeated for emphasis).
More details are available here.