Void Crew Update Addresses Community Feedback with New Features and Bug Fixes
October 02, 2025
In a recent update to Void Crew, the developer has released Patch 1.2.2, which includes several fixes and improvements based on community feedback. The update aims to enhance game stability, performance, and overall user experience.
New Features:
- Introduction of the new playership Striker, now available for use.
- The Striker's periscope has been moved to ensure it is reachable from the seats, improving gameplay mechanics.
- Remnant Mines are now fully integrated with the enemy scaling system, resolving issues related to their damage output.
Bug Fixes:
- Resolved inability to navigate the Matchmaking Screen using a controller when multiple rooms are listed.
- Addressed issues where players and items could pass through walls or exit the ship due to Striker Physics Collider holes.
- Fixed a bug that prevented movement after using in-game chat.
- Controller scan and clear Target locks no longer overlap, reducing confusion during gameplay.
- Reduced the risk of ship collision with space objects/structures causing game instability.
- Prevented negative XP gain when joining a modded lobby.
- Solved issues with Striker atmosphere causing unintended item movement and player deaths from lack of oxygen.
- Fixed UI issue where perk-unlocked items were mistakenly shown as learnable in Fabricator/Tool tips despite being already learned.
Known Issues:
- Some relics not updating stats after loading a save file.
- US Ping showing incorrect values (visual bug).
- Ship Temperature stability issues during Boss fights.
- Ongoing memory leaks affecting performance.
- Reduced but still possible occurrence of black screen glitches.
For more details on the update, please visit the official announcement page: Patch 1.2.2 Update Details.